
Shipping Estimate
USA
- USA
- CAN
- USA
- CAN
Ships within 48 hours · Estimated delivery Jul 8 - Jul 13
For Your Every Summer RSVP, with Code: SUMMER15
Description
Torbal FSC5 Torque Tester, 44 lbF.in x 0.01 lbF.in44lbf. in x 0. 01lbf. in (5Nm x 0. 001Nm) High capacity torque tool & wrench tester with a maximum capacity of 44lbf. in and a resolution of 0. 01lbf. in. The FSC5 delivers ultra fast 1000Hz real time sampling and data capture. The FSC is equipped with a built in wireless module, an expandable microSD memory card, USB, and RS232 ports, as well as an analog output port. The unit includes all key torque measuring modes such as Peak, Multi Peak, and
44lbf.in x 0.01lbf.in (5Nm x 0.001Nm) High capacity torque tool & wrench tester with a maximum capacity of 44lbf.in and a resolution of 0.01lbf.in. The FSC5 delivers ultra-fast 1000Hz real time sampling and data capture. The FSC is equipped with a built-in wireless module, an expandable microSD memory card, USB, and RS232 ports, as well as an analog output port. The unit includes all key torque measuring modes such as Peak, Multi Peak, and Standard (Real Time). The Pass / Fail threshold settings makes the FSC ideal for verification or adjustment of torque settings on manual or electric torque wrenches, screwdrivers, as well as other torque tools. Accepts 1/4" drive wrenches (3/8” adapter compatible) and is overload protected up to 150% full scale. Excellent battery life with four powerful and easily removable Ni-MH 2700mAh batteries.Shipping Notes
- Free Standard Shipping on $100+ Orders to the USA.
- Except Preorder products are shipped in 48 hours.
- Delivery to the USA:
- Standard Shipping : 3-10 business days
- If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
- We offer a 30-day return/exchange service after receiving.
- Final sale items are not eligible for returns or exchanges.
- To process your return/exchange, please contact us at [email protected]
- Please click here for more details>>> Return & Exchange Policy
4.8 ★★★★★
Based on 718 reviews
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Product Reviews
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in.
The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity.
Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025
★★★★★ 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
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Reviewed in the United States on May 27, 2023
★★★★★ 4
Maybe Outdated
Format: Paperback
I got this for my brother who is attempting to make a game in Roblox. He said a bit of the information doesn't match the current game-making system, but that the book does have a lot of good information regardless.
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Reviewed in the United States on November 26, 2025
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