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Description
Mishra's Manufactory (Magic Minigame) [The Brothers' War Minigame]Set: The Brothers' War Minigame Type: Card Rarity: Common 2 4 players 2 4 packs 10 min OBJECTIVE: Take on the role of one of Mishra's assembly workers and assemble the best invention from the mishmash of parts streaming down the conveyor belt. Strategically collect cards based on their color to win. GET READY: Open one booster for each player, remove all cards without Magic card backs, and shuffle the rest together. Reveal four cards in a row
| Set: | The Brothers' War Minigame |
| Type: | Card |
| Rarity: | Common |
2-4 players | 2-4 packs | 10 min
OBJECTIVE:
Take on the role of one of Mishra's assembly workers and assemble the best invention from the mishmash of parts streaming down the conveyor belt. Strategically collect cards based on their color to win.
GET READY:
Open one booster for each player, remove all cards without Magic card backs, and shuffle the rest together. Reveal four cards in a row stretching from the deck. These form the conveyor belt. The two cards closest to the deck are at the back of the line and the other two cards are at the front. Randomly determine who goes first.
LET'S PLAY:
On their turn, each player drafts one card from the conveyor belt. The two cards at the front of the line are free, but a player must discard a card they've already collected to draft a card from the back of the line. Cards then slide forward to fill in the gap, and a card from the deck is added to the back of the line. Drafted cards are kept face up in front of each player, grouped by color (including colorless.) Play then passes clockwise.
Lands are wild (they count as any color, including colorless), and a multicolored card can be any of its colors. When you draft a wild or multicolored card, declare its color and place it in the corresponding group.
TO WIN:
The game ends when all cards have been collected. For each color, the player with the largest group of cards of that color gets 3 points, and the player with the second largest group gets 2 points. The card with the highest mana value breaks ties. If there is still a tie, each tied player gets half the points, rounded up.
Players also earn points for the number of groups they've collected: four groups = 2 points, five groups = 4 points, six groups = 6 points.
The player with the most points wins!
OBJECTIVE:
Take on the role of one of Mishra's assembly workers and assemble the best invention from the mishmash of parts streaming down the conveyor belt. Strategically collect cards based on their color to win.
GET READY:
Open one booster for each player, remove all cards without Magic card backs, and shuffle the rest together. Reveal four cards in a row stretching from the deck. These form the conveyor belt. The two cards closest to the deck are at the back of the line and the other two cards are at the front. Randomly determine who goes first.
LET'S PLAY:
On their turn, each player drafts one card from the conveyor belt. The two cards at the front of the line are free, but a player must discard a card they've already collected to draft a card from the back of the line. Cards then slide forward to fill in the gap, and a card from the deck is added to the back of the line. Drafted cards are kept face up in front of each player, grouped by color (including colorless.) Play then passes clockwise.
Lands are wild (they count as any color, including colorless), and a multicolored card can be any of its colors. When you draft a wild or multicolored card, declare its color and place it in the corresponding group.
TO WIN:
The game ends when all cards have been collected. For each color, the player with the largest group of cards of that color gets 3 points, and the player with the second largest group gets 2 points. The card with the highest mana value breaks ties. If there is still a tie, each tied player gets half the points, rounded up.
Players also earn points for the number of groups they've collected: four groups = 2 points, five groups = 4 points, six groups = 6 points.
The player with the most points wins!
Shipping Notes
- Free Standard Shipping on $100+ Orders to the USA.
- Except Preorder products are shipped in 48 hours.
- Delivery to the USA:
- Standard Shipping : 3-10 business days
- If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
- We offer a 30-day return/exchange service after receiving.
- Final sale items are not eligible for returns or exchanges.
- To process your return/exchange, please contact us at [email protected]
- Please click here for more details>>> Return & Exchange Policy
4.8 ★★★★★
Based on 19 reviews
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Product Reviews
★★★★★ 3
Not quite "indestructible"
Color: Green+Brown
These toys are so cute! But, they are NOT for aggressive chewers! 15 minutes and they were ruined. But for kinder chewers...they are adorable.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 15, 2026
★★★★★ 2
Easily Destructed
Color: Green+Orange
My dog destroyed it within a couple of days. The “rope” turned into strings which is dangerous if eaten
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 31, 2026
★★★★★ 5
Not as good as advertised
Color: Blue
Chewed up in 20 minutes
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 24, 2026
★★★★★ 3
Cute but NOT indestructible
Color: Brown
Not indestructible
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 3, 2026
★★★★★ 5
Great find!
I used this on a prom bouquet and it came out beautiful. Soft dainty sparkles for the perfect shimmer. A convenient small aerosol container that I gave to my son’s girlfriend in case she wanted to touch it up or use it herself. I love the fact that it’s still stuck on my crafting desk. Very affordable and it served its purpose plus some!
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 14, 2026
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